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ABOUT


I discovered my love for video games when I was 3 years old, playing on a Windows 98 computer my parents owned back in Italy, where I'm from. A few years later, we moved to the UK where I received my first console, the Game Boy Advance SP. That was when I truly realised how impactful music was in games. I started taking piano lessons when I was 9 years old, alongside singing and performing. Eventually, I studied for an Honours degree in Sound for Games & Apps, where I realised it was possible to combine my biggest passions: music and games!​
 

I'm now based in the United States and have worked remotely with clients across Europe, North America, and Asia since 2020. I have experience creating emotional soundscapes and memorable music that will stick with the player even after putting the controller down! Some of my fondest memories are from playing video games, so my goal is to share that feeling with others. I aim to collaborate with game developers to ensure we produce a quality experience and give players memories they will cherish and always remember.

My favourite games are Animal Crossing, Ace Attorney, Persona, and many more...

MENTORING

I'm a mentor for the Global Game Jam Mentor Match-Up Program! I have experience remotely mentoring aspiring composers and sound designers across the world, providing support and feedback to anyone interested in a career in the game audio industry. My goal is to make the game audio community accessible to people from any experience level and help them by giving resources, tools and advice on how to break into the industry and make a career out of their passions and talents.

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Marcus Galic
AKA Flammington Studios

"Having Virginia Leo as a mentor has been an incredible boost to my confidence as an emerging composer. With honest and relatable knowledge she’s eager to provide valuable advice and share resources to further help the development of artists in game audio. Friendly and easy to talk with, Virginia creates a comfortable space where I can freely share my goals, aspirations and areas I’d like to improve on. I appreciate everything that Virginia has done for me, and have a reinvigorated motivation with a clearer image of the steps to take to progress my own career in game music and audio."

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Sol Dedewo
Audio Designer

COMING SOON

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Victor Gautschi
AKA Winnie Gotmilk

"I found out about Virginia’s mentoring services at a crucial point in my career and I’m very glad to have benefitted from her composing and business insights. She has a lot of useful information to share and will work with you to find out key points to improve upon. Many thanks for your support, Virginia!"

AWARDS

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Yogscast Award

Yogscast Award at
Bristol Game Hub for Home Invasion

Global Game Jam 2019

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GGJ 2020 Winner

Best Overall Game at

Bristol Game Hub for Frank's Anatomy

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Global Game Jam 2020

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3rd Audio LD51

3rd Place out of 2400+

in 'Audio' category for Metal Muscle Mage

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Ludum Dare 51

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6th Audio LD52

6th Place out of 1600+

in 'Audio' category for Harveyster

Ludum Dare 52

PANELS

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American Society of Music Arrangers and Composers (ASMAC)

Video Game Composer Forum

“Specialization” vs. “Versatility”

May 2023

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Work With Indies

Career in Game Audio:

A Roundtable

September 2023

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PAX West 2023

Let's Make a Video Game:

Live on Stage

September 2023

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PAX West 2024

Let's Make a Video Game:

Live on Stage

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August 2024

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 International Game Developers Association (IGDA)

Perspectives Across the

Austin Dev Scene

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October 2024

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 International Game Developers Association (IGDA)

IGDA Austin's Global Game Jam 2025 Pre-Jam Meeting
Ga​​

January 2025

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Electronic Game Developers Society (EGaDS)

GDC² at University of Texas

Official SXSW Event

Sound Design: Live!

March 2025

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Density512 & KMFA 89.5 Classical Music Radio Station

Power Up:

The Art of Video Game Music

Live Concert & Recording Session

March 2025

LIVESTREAMS

I also livestream the games I work on! I started this idea in 2023 when The Baby In Yellow's Black Cat update was released. I thought it would be a fun way to engage with the game's fanbase whilst offering them a live Q&A opportunity where anyone can ask questions about the game's audio production or simply get a chance to hang out with the developers.

  • LinkedIn
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  • YouTube
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© 2018-present Virginia Leo. All rights reserved.

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