

FEATURED WORKS
The Baby in Yellow (Team Terrible)
Audio Lead
An indie horror game with over 300 million downloads worldwide. Over six years of production, I led the majority of the game's ongoing audio development in Unreal Engine, covering music composition, sound design, VO editing, and audio implementation.
The Baby in Yellow - Live Orchestra
Composer
My game music from The Baby in Yellow has been performed live by ensembles including the Gateway Chamber Orchestra, Valley Symphony Orchestra, Density512, UNC Symphony Orchestra, and APSU Symphony Orchestra.
Wobbly Life (RubberBandGames)
Composer
I composed the music for Wobbly Life: Space Update, a physics-based multiplayer sandbox game with over 6 million players worldwide, creating tracks for new jobs and environments, plus stingers and dynamic pieces that respond to gameplay.
LET'S WORK
I work across composition, sound design, voice-over, voice editing, recording, and implementation, bringing together the creative and technical sides of game audio.
Composition
Original music, themes, motifs, arrangements, etc.
Sound Design
SFX, ambience, UI, creatures, VO, environments, etc.
Implementation
Unreal Engine, middleware, interactive audio, etc.

